Madlen von Wulffen
TouchDesigner output — live data streams rendered as abstract imagery
TouchDesigner output with live data streams from movement, touch and voice rendered as abstract imagery on a split screen alongside the visitor feed.
The evaluation score given by the assembly
The evaluation score given by the assembly shown after the visitor left the viewing.
Building the logic in TouchDesigner
The process of building and designing the logic in TouchDesigner.
Performance · May 2026

Interspecies
Home Viewing

An apartment viewing where the space decides who gets to inhabit it, not the potential tenant. Scored in real time by movement, touch, and voice, with the verdict delivered by an assembly of non-human and computational agents.

Interspecies Home Viewing inverts the logic of a property viewing. Rather than a prospective tenant evaluating a space, the space with its non-human inhabitants, its spatial memory, and its algorithmic processes, evaluates whether to receive the visitor as an inhabitant.

Built around the social construct of a property viewing, the experience stages this reversal through a Space Inhabitancy Agreement read aloud by an AI voice agent, a live soil sensor embedded in worm-inhabited earth, and a real-time scoring system fed by three data streams: movement, touch, and voice.

In relation to my research project To Home, which explores the concept of home through enacted rituals, habits, and spatial relations, this prototype operates in the space just before those rituals begin, before the process of making oneself at home is even possible.

What interested me was giving agency to what is usually rendered invisible in that moment: the spatial memory of previous inhabitants, the non-human organisms already living there, the infrastructural systems running continuously through the building. Reversing the logic of the viewing, and letting those agents decide, felt like a productive way to ask what home actually is and who or what gets to be part of it and stay.

This opened the research toward other perspectives on the meaning and function of home: non-human inhabitation and algorithmic systems. Producing the performance pushed me beyond the human-centred, practice-focused angle of my own work toward understanding home as a living system of negotiation between multiple kinds of agents.

The most honest failure of the performance was spatial. We had to compromise on the room, and the wrong space produced the wrong experience, which, ironically, directly reflected my own hypothesis that space shapes behaviour and vice versa.

My contribution centred on the narrative and storytelling layer of the project: designing the apartment viewing scenario, developing the Space Inhabitancy Agreement and exploring how a contract as a form could carry the conceptual weight of the piece, and defining the evaluation categories and the logic that determined the verdict.

Year May 2026
Type Performance
Course Fast Prototyping
Tools Arduino, Touch Sensor, TouchDesigner
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